Launch the main SOF2 game route and session handoff surface.
Keep the current freeform map, character, gametype, weapon, and bot sandbox.
Explore multiplayer BSPs. Walk around, sample RMG pickups and NPCs.
Browse and inspect individual MD3 and GLM model files.
Preview camera-local weapons, hands, in-view animations, and shared offsets.
View player characters in bind pose across every .g2skin variant.
Test region hits, weapon gore profiles, wound marks, and surface cap states.
Browse, label, tag and discover GLA animations. Saves to anim-dictionary.json.
Browse PK3 sounds, assign to EV_* events, preview with notetrack timing.
Procedural terrain — seeded LCG, Perlin noise, NURBS paths. Classic & Reimagined.
Step through .ibi map scripts: parse, trace, watch mock world state.
Cross-reference animations, sounds, entities across every .ibi script.
Audit gametype scripts, map filters, spawns, objectives and MP entity parity.