Create Server starts a local in-page match. Join Server uses the optional lobby relay.
Server Browser
L
Server Name
Map Name
# Plyrs
Type
Ping
State
Refresh to list local sessions.
Select a server to view details.
Create Server
Select a map
Player Setup
Identity
Select an identity
Controls
Look
Look UpPGDN
Look DownDEL
Mouse LookHOME
Center ViewEND
Move
Run / WalkSHIFT
ForwardW
BackS
Step LeftA
Step RightD
JumpSPACE / X
Weapon
AttackMOUSE1
Alternate AttackMOUSE2
Next WeaponWHEELDOWN
Previous WeaponWHEELUP
ReloadR
Fire Mode\
Drop WeaponF
Misc
ScoresTAB
TeamN
OutfittingB
ObjectivesO
UseENTER
Chat
ChatT
Team ChatY
Target ChatU
Radio MessageG
Mouse
Sensitivity1.0
Invert MouseNo
Smooth MouseNo
Free LookYes
Mission─Operative─Rules
Select a map
Select Mission
Operative Skin
No skins found — load skins.pk3
Starting Weapon
Select a character
Bot Count
Bot Skin
Gametype
Teams
2 vs 2
Score Limit
Time Limit (min)
Round Time (min)
Friendly Fire
Music
PK3 Status
Multiplayer Deployment
Choose team, identity, and outfitting.
Select the identity you will present to the match authority.
The current authority inventory still uses the selected active weapon first; the extra outfitting fields are preserved as deployment metadata for the next authority pass.
Objectives will appear here after the map authority initializes.